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Creative ops

Artwork types & immersive specs

Ship assets that instantly light up Atlas, our APIs, and partner integrations. These specs keep badges crisp, kits merch-ready, and stadium heroes cinematic across every screen size.

Atlas surfaces

4,200+

teams, leagues & venues

Daily artwork pulls

180K

API + CDN requests

Turnaround SLA

< 12 hrs

for approved assets

Atlas QALive

Check your asset before submitting

Pick a profile, stream an image through the analyzer, and watch every requirement log in real time. When the frame glows emerald, you’re cleared to ship it to the submissions desk.

validator@atlasIDLE
Terminal preview will render after upload
Awaiting upload signal.
Live log
  • 01.

    File format

    Accepted: PNG, SVG+XML, WEBP

  • 02.

    File size

    ≤ 3 MB

  • 03.

    Width

    ≥ 1,200 px

  • 04.

    Height

    ≥ 1,200 px

  • 05.

    Aspect ratio

    Square (1:1)

Momentum signals

Lightweight telemetry we track inside the artwork pipeline to keep drops flowing and blockers surfaced early.

Launch-ready kits

Batch QA in review

+18 vs last week

74%

Updated badges

Seasonal refresh queue

4 clubs pending

58%

Hero imagery swaps

Next 30 days scheduled

Auto-rotate enabled

63%

Core asset families

Every asset type below drives specific UI surfaces. Hover to see specs, formats, and where the imagery shows up.

Asset

Primary badge

Official crest optimized for hero banners, scoreboard overlays, and Atlas cards. Required for every club and federation.

Specs

  • ≥1200px wide
  • Transparent PNG or SVG
  • RGB color space
  • No drop shadows
Atlas heroAPI logosPortal dashboards

Asset

Alternate badge

Legacy or monochrome variants for throwback kits, dark UI elements, and commemorative events. Optional but strongly encouraged.

Specs

  • ≥800px wide
  • Transparent PNG/SVG
  • Square or circular crop
Dark UILegacy contentSpecial kits

Asset

Wordmark

Horizontal typography lockup for broadcast lower thirds, jersey reveals, and premium marketing placements.

Specs

  • ≥1600px wide
  • Transparent PNG or SVG
  • Tight baseline padding
Broadcast stingersMerch modulesMarketing emails

Asset

Kit photo

Front-facing kit imagery on a neutral background for apparel galleries, ecommerce cards, and announcements.

Specs

  • ≥2000px tall
  • JPEG or WebP
  • 5:7 portrait crop
Merch hubLaunch articlesSocial snippets

Asset

Stadium hero

Wide-format venue shot for event previews, fixture hubs, and partner landing pages. Capture atmosphere and architecture.

Specs

  • ≥3200px wide
  • JPEG/WebP
  • 16:9 aspect ratio
Event introsPortal heroPartner embeds

Asset

Player portrait

Shoulders-up transparent cutout used for roster cards, match lineups, and highlight panels. Keep lighting consistent.

Specs

  • ≥1600px tall
  • PNG with alpha
  • Neutral background
Roster pillsNotificationsHighlight reels

Where assets come alive

Every upload feeds multiple experiences. These are the most common destinations.

Portal hero systems

Layered gradients, badges, and hero photos power personalized dashboards for fans and stewards.

Dynamic themingCDN cachedAuto responsive

API + SDK consumers

Logos, portraits, and kit imagery ship with normalized metadata for direct ingestion into OTT and apps.

Signed URLsAlt text policyVersioned assets

Broadcast + marketing

Wordmarks and templates map into lower thirds, hype videos, and partner placements with zero manual tweaks.

Safe zonesColor-safePre-flight checklist

Spec readiness matrix

Quick cross-check of which asset families are ship-ready versus still in iteration. Use this before major announcements.

Badges & wordmarks

Atlas hero, scoreboard overlays, partner widgets

SVG master + 1200px PNG fallback, transparent background, RGB profile

Ready

Batch refreshed after kit launches

Kit portraits

Merch hub, launch articles, push notifications

2000px portrait crop, neutral gray backdrop, metadata manifest

Needs refresh

Awaiting 6 kit photography sessions

Stadium heroes

Event intros, portal hero, partner embeds

3200px wide 16:9 JPG/WebP, dusk + day variants, caption + EXIF credit

In lab

Drone capture pilot running in July

Production pipeline

A predictable four-step runway keeps approvals fast and brand-safe. Mirror this timeline for every new drop.

1

Today

Intake & rights check

Pull assets from official media kits or licensed partners. Capture photographer credit and license metadata.

Confirm redistribution rightsStore original EXIF
2

Hour 2

Normalize & retouch

Trim padding, color-match to brand palettes, remove watermarks, and export to standard canvases.

Apply neutral drop shadowsUse shared color tokens
3

Hour 4

Upload & verify

Submit through the portal Artwork tab with context links. Preview responsive breakpoints before publishing.

Attach alt text + captionsDouble-check transparent edges
4

Hour 6

Publish & monitor

Stewards approve assets, trigger CDN invalidation, and monitor analytics for load times or broken links.

Track cache hit rateRotate seasonal imagery

Creator toolkit

Templates, scripts, and QA utilities maintained by the SportsDatabase art pipeline.

Template PSD + Figma kit

Layered canvases with crest padding, hero gradients, and typography tokens for quick alignment.

Download templates

Bulk uploader CLI

Queue hundreds of assets with checksum validation, metadata manifests, and retry-friendly uploads.

Install CLI

Accessibility validator

Check contrast ratios, alt text coverage, and fallback colors before the artwork goes live.

Run a11y toolkit

Need help with a drop?

Our steward team can help with bulk uploads, brand alignment, or seasonal refresh plans. Drop into Discord or file a ticket and we will pair you with an editor.

FAQ

Do you accept SVG uploads?
Yes. SVG is preferred for badges and wordmarks. We rasterize PNG fallbacks automatically for legacy clients.
How fast are approvals?
Priority uploads clear within 6–12 hours. You will get Slack + email notifications once assets hit production.
Can I replace an asset later?
Submit the updated file with a note referencing the current Atlas slug. Older assets remain in version history.